Building your Unity applicationOnce you’ve created a version of your application in Unity you want to be able to test or share without having to have Unity open, it’s…Jun 22, 2021Jun 22, 2021
Unity audio basicsTo play an audio clip in Unity, you only need to add an “Audio Source“ component to a game object, enable “Play On Awake”, and drag the…Jun 21, 2021Jun 21, 2021
Starting post processingTo start working with post processing in Unity is simple, go into the package manager (window — package manager), choose Unity packages in…Jun 17, 2021Jun 17, 2021
Visualizing player healthUsually when making a video game that needs to visualize player health, a health bar or lives counter is the simple and generally reliable…Jun 14, 2021Jun 14, 2021
EXPLOSIONAny good game needs explosions. But how does one make an explosion in Unity?Jun 10, 2021Jun 10, 2021
Unity LoadSceneOnce you’ve created some basic gameplay for your game, you’ll probably have to be able to either restart because you lost, or go to the…Apr 21, 2021Apr 21, 2021
Retro game overAs part of the GamedevHQ 2D game course I was tasked with creating a retro game over screen. So, a great big text box saying “GAME OVER”…Apr 12, 2021Apr 12, 2021
Switch statementsWhen writing a program, if statements are a powerful tool for branching code, but sometimes you need to make a lot of individual checks on…Apr 7, 2021Apr 7, 2021
Simple Unity Sprite animationAnimating a sprite in Unity is wonderfully simple to implement, once you have the art.Apr 6, 2021Apr 6, 2021